Cyberpsyke Consulting provides you with tailored solutions on video game playing and gambling.
Our work is supported by
1
Over fifteen years of experience examining the impact of video games
2
Use of empirical data gathered via quantitative and qualitative methods
3
Use of standardized tools and scales
Our services to help you Level Up!
FOR ESPORTS (PROFESSIONAL GAMING)
Profiling & evaluating players
•Evaluation of team members beyond gaming skills to predict sustained performance and mental stamina.
•Evaluation of team dynamics and cohesion.
Enhancing safe & healthy video game training practices
•Identification of playing habits that can undermine athletes’ and team’s performance.
•Tailor strategies to avoid reduction of game performance and preventing physical injuries.
Learning & Training
•Webinars, seminars and workshops on:
•Healthy video game practices.
•Strategies for preventing physical injures and psychological distress.
FOR DEVELOPERS & POLICY MAKERS
Evaluation of the games & player behaviour
•Psychological and sensory perceptual impact of game features and structural characteristics.
•Player and gambler behaviour.
•Convergence of gambling and video games.
Gamification of products
•Implementation of game mechanisms into products.
Learning & training
Webinars, seminars and workshops on:
•The psychology of video games and the impact of video games’ structural characteristics and features.
•The convergence of gambling and gaming.
FOR HEALTH PROVIDERS
Assistance in psychotherapy involving video game playing or gambling
•Support for establishing differential diagnoses.
•Evaluation of client cases.
•Tools to use in interventions.
Use of video games in health practices
•Evaluation of video games used or developed for therapeutic interventions.
•Support for integrating video games into therapeutic interventions.
•Support in the implementation of psychopedagogic game mechanisms and features for therapeutic interventions.
Learning & training
Webinars, seminars and workshops on:
•The psychology of video games.
•Problematic gaming and gambling.
•Strategies for establishing differential diagnoses.
•The convergence of gambling and gaming.
FOR EDUCATION PROVIDERS
Video game playing, academic performance and well-being
•Evaluation of risks and challenges among students.
•Tools and strategies for promoting healthy and safe video game playing by students.
•Problematic gaming.
Use of video games in the school
•Evaluation of educational programmes on esports.
Learning & Training
Webinars, seminars and workshops on:
•Learning about video games for students, teachers or parents.
Multilingual
English, Spanish, Swedish, French
Training & Education
Talks, workshops, webinars, reports, posters.
All kinds of audiences: Adults, children, students, teachers, professionals.
Location
At your office / school / location, or over distance online.
Do you want to Level Up?
Book your free 1-hour consultation now!
You will get a custom report that summary the session and general recommendations – all at no cost!
Book your time